This is the color script I created as the Art Director for the animated trailer of Wendy for Brawlstars
One of the advantages of creating the color script as the art director is that I can more precisely control the overall look of the sequence and plan ahead for the different departments.
As we use the color script as a sort of general bible guideline for all departments, it's important that we go beyond the "mood of the shot". So, for example, when I place down light on the characters, I have to be mindful of what that will entail for the color artists. It's easy to create extra work for other people if you're not careful. Something that takes you one minute to imply in a color key might completely change the workload for someone else down the pipeline.
In this one we did have to push the lighting especially for the laboratory sequence and flashbacks but then we balanced out the outdoor scenes with more simple lighting to avoid overhead and also letting the sequence breathe some more.
As usual big thanks to Sun Creature for the trust in handling this role :)